纺织学报 ›› 2010, Vol. 31 ›› Issue (1): 134-137.

• 管理与信息化 • 上一篇    下一篇

基于通用软件与游戏软件的三维服装设计

朱广舟;李晓久;孙恩乐

  

  • 收稿日期:1900-01-01 修回日期:1900-01-01 出版日期:2010-01-15 发布日期:2010-01-15

Three dimensional fashion design based on universal and game software

ZHU Guangzhou; LI Xiaojiu1; SUN Enle   

  • Received:1900-01-01 Revised:1900-01-01 Online:2010-01-15 Published:2010-01-15

摘要: 研究一种应用通用设计软件(Adobe Photoshop和Milkshape 3d)和相关游戏软件(The sims2及其组件)进行三维服装设计的方案,分析了该方案的优越性,通过实例探讨该方案的具体实现方法。首先进行服装款式设计,再根据款式特征从游戏自带模型中选择合适模型并进行修改,然后进行UV贴图完成服装基本设计,最后进行服饰场景和服饰空间设计,完成三维服装整体设计。结果表明:这种三维服装设计方法能够在一定程度上满足三维服装设计的要求,实现三维服装款式设计、服饰场景设置以及服饰空间设计。

Abstract: A method has been put forward using universal software (Adobe Photoshop and Milkshape 3d) and related game software (The sims2 and its components) to complete the 3-D fashion design. It analyzes the superiorities and then gives some examples to analyze how to carry out the 3-D fashion design. To begin with, the fashion style should be completed and the model should be chosen from the game software and be adjusted according to fashion style, then the basic sketch will be realized through UV mapping. Finally, the unity three dimensional fashion designs will be accomplished with the design of fashion scene and fashion space. The results indicate that the method meet the demands of 3-D fashion design to a certain extent, and can achieve the 3-D fashion design, the setting of fashion scene and the design of fashion space.

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