Journal of Textile Research ›› 2024, Vol. 45 ›› Issue (05): 248-257.doi: 10.13475/j.fzxb.20221106202

• Comprehensive Review • Previous Articles     Next Articles

Research progress in three-dimensional garment virtual display technology

CHENG Bilian, JIANG Gaoming(), LI Bingxian   

  1. Engineering Research Center for Knitting Technology, Ministry of Education, Jiangnan University, Wuxi, Jiangsu 214122, China
  • Received:2023-01-03 Revised:2023-07-24 Online:2024-05-15 Published:2024-05-31
  • Contact: JIANG Gaoming E-mail:jgm@jiangnan.edu.cn

Abstract:

Significance The virtual display tehnology of three-dimensional (3-D) clothing is utilized to simulate the clothing state and deformation phenomenon of different human bodies in different postures and various activities. It moves away from the conventional real-life fitting method and can display clothing statically or dynamically in a virtual environment. The wide application of 3-D garment virtual display in textile and garment CAD software can produce the simulation effect of flexible fabric more real, and help designers realize the design and development of visual textiles. The virtual display technology of 3-D clothing is applied to the online game and animation industry, which enables the clothing effect of virtual characters closer to reality. Under the environment of the rapid development of clothing e-commerce, the application of 3-D clothing virtual display technology in the field of clothing e-commerce will help users quickly choose the right model of clothing. This technology can significantly affect the effect of consumer purchase wishes and reduce the amount of returns, so as to improve the business efficiency and promote the commercial development of the clothing industry.

Progress 3-D virtual clothing display involves the integration of technology in many disciplines, committed to produce realistic and dynamic display. By systematically introducing the 3-D human modeling technology, the development status of parametric human modeling and non-parametric human modeling is analyzed to provide a basis for the development of 3-D human modeling. The research process of clothing modeling is described in detail from three methods of geometric modeling, physical modeling and hybrid modeling in clothing modeling. The research and exploration of scholars at home and abroad for many years are analyzed, and the development process of 3-D virtual display technology from single static simulation to dynamic simulation with physical attributes is summarized. The advantages and disadvantages of the existing achievements of clothing simulation technology and clothing animation simulation technology are summarized. For any new human motion, a reliable deformation distribution prediction can be given to effectively adjust the fabric mesh. The prediction results of the multi-precision cloth model have high reliability and can be used for further dynamic adaptation of cloth mesh in animation.

Conclusion and Prospect 3-D human body and clothing modeling are widely used in the fields of textile and garment CAD software, personalized entertainment, animation design and e-commerce. However, there are still some shortcomings such as high computational cost and insufficient simulation accuracy. Therefore, it is urgent to further develop 3-D human body modeling and virtual clothing simulation. Studying the 3-D virtual display of clothing will have deep theoretical value and practical application significance. This paper analyzes the parametric method of human body modeling and non-parametric method of human body modeling development present situation, elaborated the clothing modeling in the geometric modeling method, physical modeling method and hybrid modeling method of the research process, the development of 3-D virtual display technology has been developed from a single static simulation to the dynamic simulation of physical properties, static 3-D dressing model has the advantages of high simulation accuracy and good stability, dynamic clothing animation simulation can vividly show the overall effect of clothing on the human body, but it needs huge computational cost and memory reserves, simulation accuracy needs to be improved. Therefore, the modeling technology, interactive technology, machine learning and other related technologies involved in clothing dress simulation and clothing animation simulation still have great room for improvement and research value, which is worthy of further exploration and exploration. There are three main research trends and difficulties in the future research of 3-D virtual display technology: a) research on fast, low-cost and accurate 3-D human model reconstruction method, including 3-D posture and human geometry model; b) 3-D dress simulation, that is, quickly and stably try on clothing to different body shapes and postures; c) realistic dynamic try-on effects, including fast, low-cost human motion capture and efficient clothing animation simulation technology.

Key words: three-dimensional human modeling, garment modeling, clothing virtual display, dress simulation, animation simulation

CLC Number: 

  • TS941.26

Fig.1

SMPL model. (a) Template model; (b) Deformed model"

Fig.2

Kinects scanning system"

Fig.3

Reconstruction of human body model. (a) Source image; (b) 3-D human body model"

Fig.4

Weft knitted fabric simulation of non-uniformed stitch. (a)Loop transfer; (b) Tuck; (c) Float"

Fig.5

Comparison of simulation results. (a) Full-yarn model; (b) Triangle-only model; (c)Hybrid model"

Fig.6

Direct 3-D garment editing"

Fig.7

Simulation results"

Fig.8

Multi-cloth alignment"

Fig.9

Cloth animations"

Fig.10

Example-based clothing animations. (a) Clothing deformations with detailed wrinkles for various clothing models and body poses synthesized; (b) Hundreds of highly realistic clothing deformations for various poses in real time"

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