Journal of Textile Research ›› 2015, Vol. 36 ›› Issue (11): 127-131.
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Abstract:
For mud effect simulation problems of jacquard fabric in CAD,the traditional method of fabric mud mapping is refined ,expert experience model of traditional hand-painted mud is built based on object oriented, different types of mud particle emitter and particle effects and particle renderer are created according to the characteristics of different types of mud, the corresponding mud particle emitter and particle effects and mud particle renderer are arranged to create a variety of forms and effects. Based on computer graphics,the fabric mud algorithm are implemented, so that the mud effects of particle system algorithm is applied to the fabric CAD system effectively. Particle system is proved to be feasible by testing mud effect in the fabric CAD system. Particle system can not only control the morphology of mud and randomness, can also create effect of mud,which cannot be achieved by hand ,and great efficiency is achieved in Particle system,such as the range of mud of 40 centimeters width and 40 centimeters height can be automatically processed within 1 minute.
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